Why are all competitive video games about how quickly you can point and click on someone’s head? Spy Party takes a very unique approach to the sniper/spy relationship. Unlike Team Fortress 2, in Spy Party the spy doesn’t hide with a cloaking device. They try to blend in with the other guests at the party and complete their objective while a sniper is waiting to blow them away from down the block. I can’t wait to play this game, and see if other behavioral based games will start to pop up in the future.